Skills
Area Knowledge
Valid regions for this skill include the continents of the Eastern Kingdoms, Kalimdor, and Northrend, sub-regions within those (e.g. Ashenvale, Westfall), and individual cities (Stormwind, Ironforge, Darnassus).
Cartography
An optional specialization for Cartography is "Ley Lines" - the creation and study of ley line networks, or lines of power criss-crossing the world of Azeroth. This specialty defaults to Thaumatology-4.
Hidden Lore
New specialties available for Hidden Lore include Demonology (the study of demons and the Burning Legion, including the secret names of demon lords and the practices of summoning such creatures), Elementalism (the study of elementals and the elemental forces of the cosmos), and Titan Lore (information about the Pantheon, the Titans' creations, the Curse of Flesh and other similar topics).
A successful roll against this skill gives a +2 reaction bonus among creatures to whom the skill applies. For example, a mage may use this skill to gain a reaction bonus when summoning an elemental.
History
Valid periods for historical study include:
The following languages are available: Common, Darnassian, Draconic, Draenic, Dwarven, Eredun, Furbolg, Gnomish, Goblin, Kalimag, Nazja, Nerglish, Orc, Taur-ahe, Thalassian, Titan, and Zandali.
Characters without an appropriate Unusual Background may not start the game knowing Titan.
Naturalist
In addition to its mundane applications, this skill also provides an understanding of the more natural aspects of druidic or shamanic magic.
Thaumatology
This is the study of the arcane in all its forms.
Valid regions for this skill include the continents of the Eastern Kingdoms, Kalimdor, and Northrend, sub-regions within those (e.g. Ashenvale, Westfall), and individual cities (Stormwind, Ironforge, Darnassus).
Cartography
An optional specialization for Cartography is "Ley Lines" - the creation and study of ley line networks, or lines of power criss-crossing the world of Azeroth. This specialty defaults to Thaumatology-4.
Hidden Lore
New specialties available for Hidden Lore include Demonology (the study of demons and the Burning Legion, including the secret names of demon lords and the practices of summoning such creatures), Elementalism (the study of elementals and the elemental forces of the cosmos), and Titan Lore (information about the Pantheon, the Titans' creations, the Curse of Flesh and other similar topics).
A successful roll against this skill gives a +2 reaction bonus among creatures to whom the skill applies. For example, a mage may use this skill to gain a reaction bonus when summoning an elemental.
History
Valid periods for historical study include:
- The Gurubashi or Amani Empires
- The War of the Ancients
- The War of the Shifting Sands
- The First, Second or Third Wars
The following languages are available: Common, Darnassian, Draconic, Draenic, Dwarven, Eredun, Furbolg, Gnomish, Goblin, Kalimag, Nazja, Nerglish, Orc, Taur-ahe, Thalassian, Titan, and Zandali.
Characters without an appropriate Unusual Background may not start the game knowing Titan.
Naturalist
In addition to its mundane applications, this skill also provides an understanding of the more natural aspects of druidic or shamanic magic.
Thaumatology
This is the study of the arcane in all its forms.
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